← All civilizationsdoes it scale with skill?early game vs late game1v1 win rate vs each civvs its own averageshare of this civ's games
Mode
Period
Rating bandAll ratings
1v1 RM · Elo All ratings · Last 90 days
Celts
Rewards skill - climbs 27pp from low to high ELO.
Win rate
50.9%
±0.4pp
Tier rank
#16
of 53
Pick rate
1.7%
72,022 games
Signature
Win rate across the ladder
Each point is a 100-wide rating band; the shaded ribbon is the 95% confidence interval. A rising line means the civ rewards mechanical skill; a falling line means it over-performs in lower ranks.
Tempo
Win rate by game length
Bars above 50% are lengths this civ tends to win. A left-heavy profile is a rush/feudal civ; right-heavy means it wants to reach its imperial spike.
Head to head
Matchups
Terrain
Best & worst maps
Gladeland+4.755.6%
Black Forestland+3.754.6%
Four Lakeshybrid+2.653.5%
Enclosedland+2.153.0%
Gold Rushland-5.845.1%
Acropolisother-5.145.8%
Steppenomad-3.647.3%
Geography
Who plays it
🇺🇸 us
14.4%51.4%
🇦🇷 ar
7.9%51.6%
🇩🇪 de
6.6%50.7%
🇲🇽 mx
5.4%51.8%
🇨🇳 cn
4.8%51.2%
🇬🇧 gb
4.4%51.2%
🇪🇸 es
4.3%49.7%
🇫🇷 fr
4.1%50.6%
