← All civilizationsdoes it scale with skill?early game vs late game1v1 win rate vs each civvs its own averageshare of this civ's games
Mode
Period
Rating bandAll ratings
1v1 RM · Elo All ratings · Last 90 days
Celts
Rewards skill - climbs 35pp from low to high ELO.
Win rate
50.9%
±0.4pp
Tier rank
#13
of 56
Pick rate
1.7%
70,739 games
Signature
Win rate across the ladder
Each point is a 100-wide rating band; the shaded ribbon is the 95% confidence interval. A rising line means the civ rewards mechanical skill; a falling line means it over-performs in lower ranks.
Tempo
Win rate by game length
Bars above 50% are lengths this civ tends to win. A left-heavy profile is a rush/feudal civ; right-heavy means it wants to reach its imperial spike.
Head to head
Matchups
Terrain
Best & worst maps
Gladeland+3.654.6%
Runestonesother+2.853.7%
Enclosedland+2.253.1%
Four Lakeshybrid+2.153.1%
Ghost Lakeland-13.837.1%
Acropolisother-5.445.5%
Marketplaceother-3.947.0%
Geography
Who plays it
🇺🇸 us
13.2%50.8%
🇦🇷 ar
8.9%52.2%
🇩🇪 de
6.6%51.9%
🇲🇽 mx
6.1%51.9%
🇪🇸 es
4.8%49.8%
🇨🇳 cn
4.5%51.2%
🇬🇧 gb
4.2%52.0%
🇧🇷 br
4.0%51.9%
