← All civilizationsdoes it scale with skill?early game vs late game1v1 win rate vs each civvs its own averageshare of this civ's games
Mode
Period
Rating bandAll ratings
1v1 RM · Elo All ratings · Last 90 days
Japanese
Rewards skill - climbs 41pp from low to high ELO.trending up
Win rate
52.6%
±0.3pp
Tier rank
#2
of 56
Pick rate
3.0%
125,970 games
Signature
Win rate across the ladder
Each point is a 100-wide rating band; the shaded ribbon is the 95% confidence interval. A rising line means the civ rewards mechanical skill; a falling line means it over-performs in lower ranks.
Tempo
Win rate by game length
Bars above 50% are lengths this civ tends to win. A left-heavy profile is a rush/feudal civ; right-heavy means it wants to reach its imperial spike.
Head to head
Matchups
Favoured into
Struggles into
Terrain
Best & worst maps
Four Lakeshybrid+5.358.0%
Gladeland+4.557.1%
Scandinaviahybrid+4.156.7%
Migrationwater+2.354.9%
Unknownother-14.038.6%
Michiother-10.941.8%
Runestonesother-5.047.6%
Geography
Who plays it
🇺🇸 us
15.3%52.5%
🇦🇷 ar
7.6%53.1%
🇨🇳 cn
6.3%53.3%
🇩🇪 de
5.8%54.4%
🇬🇧 gb
5.4%52.4%
🇧🇷 br
4.1%53.1%
🇲🇽 mx
3.9%54.2%
🇹🇼 tw
3.7%52.6%
