← All civilizationsdoes it scale with skill?early game vs late game1v1 win rate vs each civvs its own averageshare of this civ's games
Mode
Period
Rating bandAll ratings
1v1 RM · Elo All ratings · Last 90 days
Shu
Rewards skill - climbs 48pp from low to high ELO.trending down
Win rate
50.3%
±0.7pp
Tier rank
#22
of 56
Pick rate
0.5%
21,598 games
Signature
Win rate across the ladder
Each point is a 100-wide rating band; the shaded ribbon is the 95% confidence interval. A rising line means the civ rewards mechanical skill; a falling line means it over-performs in lower ranks.
Tempo
Win rate by game length
Bars above 50% are lengths this civ tends to win. A left-heavy profile is a rush/feudal civ; right-heavy means it wants to reach its imperial spike.
Head to head
Matchups
Favoured into
Struggles into
Terrain
Best & worst maps
Socotraland+9.459.7%
Migrationwater+7.958.1%
Enclosedland+6.056.2%
Marketplaceother+4.855.1%
Michiother-20.330.0%
Fortressland-14.036.3%
Crownwoodland-7.742.6%
Geography
Who plays it
🇺🇸 us
12.2%49.9%
🇦🇷 ar
9.0%53.2%
🇨🇳 cn
8.3%49.5%
🇩🇪 de
6.3%51.8%
🇲🇽 mx
5.8%52.5%
🇹🇼 tw
5.3%51.1%
🇨🇱 cl
4.4%51.6%
🇧🇷 br
4.1%51.4%
