← All civilizationsdoes it scale with skill?early game vs late game1v1 win rate vs each civvs its own averageshare of this civ's games
Mode
Period
Rating bandAll ratings
1v1 RM · Elo All ratings · Last 90 days
Shu
Rewards skill - climbs 54pp from low to high ELO.
Win rate
51.3%
±0.6pp
Tier rank
#9
of 53
Pick rate
0.6%
25,013 games
Signature
Win rate across the ladder
Each point is a 100-wide rating band; the shaded ribbon is the 95% confidence interval. A rising line means the civ rewards mechanical skill; a falling line means it over-performs in lower ranks.
Tempo
Win rate by game length
Bars above 50% are lengths this civ tends to win. A left-heavy profile is a rush/feudal civ; right-heavy means it wants to reach its imperial spike.
Head to head
Matchups
Terrain
Best & worst maps
Enclosedland+5.156.4%
Border Disputeother+5.156.4%
Marketplaceother+4.255.5%
Steppenomad+2.353.5%
Fortressland-13.138.2%
Crownwoodland-8.742.6%
Four Lakeshybrid-6.245.0%
Geography
Who plays it
🇺🇸 us
12.3%51.3%
🇨🇳 cn
10.4%51.4%
🇦🇷 ar
8.8%53.4%
🇩🇪 de
6.9%53.8%
🇲🇽 mx
5.7%53.2%
🇹🇼 tw
4.4%50.3%
🇧🇷 br
4.1%50.4%
🇨🇱 cl
4.1%51.0%
